Texturing
When a realistic 3D model is developed, textures need to be mapped to define the color information, surface texture and related details so as to produce the minute character details.
Our 3D artists deploy astonishing textures to the created models with UVW Mapping and using the most recent texturing tools including ZBrush, Photoshop, and Mudbox in addition to 3D texture mapping.
Out high-quality and rich 3D textured models are minutely detailed to reflect clothing, hair layers, eye and skin colors etc. thereby reflecting near-to complete live model with high degree of wrap-around to the modelled characters.